Both weigh the same
Twelve choices with no right answer
Twelve two-way choices with no right answer. Famous thought experiments — the Ship of Theseus, the Experience Machine, the Marshmallow Test — sit next to the everyday business of not being able to pick a lunch place, and they look the same on screen.
Pick one and the scale tips, then you get one reading of what that pick says. Neither side is called correct. The ones with a source come with a note afterwards.
At the end you get four meters and a name for the way you decide. Nothing here asks you to choose who lives — we leave the bitter ones out.
Read the notes, then take it again
The interesting part is whether knowing the source changes your answer. If you still pick the same side, that really is how you decide.
Call their answer first
Say which way they will go before they press. The ones you get wrong are the ones you end up talking about.
Only argue about the split ones
Everyone takes it, then you only pick up the questions that split the room. Unanimous ones go nowhere.
Added "Dopa Dilemmas"
Twelve choices with no right answer, with notes on where they come from