To floor 30

Delve

Every step you take, they take one

  • Roguelike
  • Phone or PC
  • About ten minutes a run

What is it?

Every step you take, the monsters take one. Find the stairs and go down, floor after floor. Walk into a monster to attack; kills give experience and levels. The goal is the chest on floor 30.

Herbs and scrolls are unidentified until used. Is the red herb a cure or a poison? Drink it, or throw it at something. Hunger means you need bread too. Swords and shields carry plus values, staffs have charges, traps hide until stepped on.

Death loses everything you carry. Your record is the floor reached and the score. The daily dungeon is identical for everyone, so you and your friends meet the same monsters on the same floors.

How to play

  1. 1Move in 8 directionsArrow keys, numpad or the buttons. Diagonals work. Walk into a monster to attack.
  2. 2Use the bagDrink herbs, read scrolls, swing staffs, equip swords and shields. Throwing goes the way you face.
  3. 3Find the stairsStand on ▼ and descend. Linger too long and a wind carries you down anyway.

Ways to use it

  • Alone

    One floor deeper

    About ten minutes a run. Death takes everything, so what you grab first changes each time.

  • Two people

    Same daily dungeon

    Same day, same layout, same monsters. Compare where you died.

  • Three or more

    Deepest floor wins

    One daily run each. Deepest floor wins, score breaks ties.

Updates to this game

  • NewSep 25, 2026

    Added "Delve"

    A turn-based dungeon crawl with unidentified herbs and scrolls. Reach floor 30. The daily dungeon is shared

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