Dopa Roulette

Cannot decide? Spin.

  • Decision maker
  • Phone is fine
  • 30 seconds a spin

What is it?

Write your options and spin. Where to eat, who pays the forfeit, who goes first. It ends an argument that was not going to end on its own.

Common sets are ready to go, and you can rewrite them for anything. Two options minimum, twelve maximum.

Once it lands, nobody gets to argue. That is the entire point of letting a wheel decide.

How to play

  1. 1Write the optionsPick a ready-made set or write your own. It remembers what you used last time.
  2. 2SpinOne button. It takes about four seconds to settle.
  3. 3Then live with itThis is the important part. If you are going to argue anyway, do not spin.

Ways to use it

  • Alone

    When you cannot decide alone

    What to eat, which task to start. The more options, the longer you stall — cut it to three and spin.

  • Two people

    Decide who pays

    Put both names in and spin. Unlike a coin toss, there is no arguing about the throw.

  • Three or more

    Build the forfeit wheel

    Mix in a few "safe" slots. If every slot is a forfeit, nobody wants to spin. Half safe, and spinning becomes the game.

See the others